Tuesday, 16 June 2015

16th June 2015

Today I did the main skinning for the male character, but when I did a test, I encountered some issues with the root control, AGAIN. 


I discovered some hierarchical issues after pulling my hair out for a while, and finally managed to get it running correctly.


I need to add some SDKs in the hips to get him working, but other than that I can get started on his facial rig! whoop whoop. 

Friday, 12 June 2015

12 June 2015

OOPS! 


It's okay.
His days of t-rex arms are over. 


Had some issues with my rig so I re-rigged the entire thing today. I have started skinning again, which shouldn't be too much of an issue. It should be all ready to go by the end of the weekend :) 


Thursday, 11 June 2015

11th June 2015

Today I started by deleting the ribbon/curve spine that I had been using from one of Craig's scripts, as it wasn't bending in an appealing way. I replaced it with a simple FK spine, which makes bending and stretching the spine very simple.


I then ended up finishing off my skinning, and made sure that everything worked. All I have to do now is complete facial controls and test the rig. 


I am going to attempt to use control curves to control the face. This isn't a technique I'm super experienced in, which is one of the reasons I have decided to use it. I have seen it used on other rigs, and I think it has a lot of merits compared to using blendshapes and other methods of creating facial rigs. I guess I'll find out. 


Wednesday, 10 June 2015

Tuesday, 9 June 2015

9th June 2015

Today I have started skinning the male character. I really need to finish these characters, as they should have been done a while ago. I would have been on track but didn't expect that I would be sick. As soon as he is skinned I can start on the facial controls for him, then do the same for the female character. There's still some work to be done on his skinning. 


Monday, 8 June 2015

8th June 2015

Today I have UVW mapped the male character. I have yet to lay the UVs out so the sizes of the squares aren't right just yet. I have thought thoroughly about where I want the seams to go, based upon where he spends the majority of his time on the camera.

I have also corrected the foot topology, which is now working fine. 


27th 28th 29th May, 1st 2nd 3rd 4th 5th June

I have been off course very sick, after having just moved into my new apartment so I have no computer set up right now. For this reason I have no work to show for these days.