Wednesday, 19 August 2015

19th August 2015

Today I have worked on some planning for my idea. I have spent a little bit of time troubleshooting the more ludic aspects of the game. I only have ideas for narrative in my head right now, but I still have plenty of time to work on that.


Tuesday, 18 August 2015

18th August 2015

Today I've gone back to the drawing boards about my idea. I think that the fantasy RPG idea that I was thinking about last week is too complicated of a project, and a little cliché. My new idea is a puzzle type game set in a 3D environment. Your avatar walks around in a cube, and can walk on any surface, including on the walls. As soon as they walk onto the wall the room turns so that it becomes the new floor. There are large blocks around the room that will fall down once the room has rotated. There are pressure pads that you would have to try to press using the cubes. The pads would be magnetic so as soon as the cube hits the correct pressure pad it gets stuck. You can then use that cube to line other cubes up etc etc. Once all the pressure pads are pressed a door will open in one of the walls. I have some other ideas for it too, such as coloured pressure pads, maybe depending on the colour of the cube you need, or even different difficulties per colour. Maybe there's 3 doors based on the difficulty or amount of pressure pads, and they would open up to harder rooms perhaps. It's still a work in progress but I think it's much more manageable and original than my other idea. 

Friday, 14 August 2015

14th August 2015

Today I have continued my visual research. I have also created a mood board for the camera angle of the game.

Thursday, 13 August 2015

13th August 2015

Today I continued my visual research. I am taking my time this week so that I thoroughly think about each aspect of my project. Here is a mood board with some style choices I think could be nice for my project. 

Wednesday, 12 August 2015

11th and 12th August 2015

I have continued with my visual research and created two mood boards. I have a good feeling in my head of what I want but I'm going to continue doing some other mood boards nad brain storms so that I'm not limited in my choices.


Character design mood board:

Architecture mood board:

Monday, 10 August 2015

10th August 2015

Group project is over! FREEEEEDOM
Started on the game concepts individual project by looking at reference, and coming up with ideas. I am currently keen on creating concepts on a dark open world game. Medieval fantasy is the theme that I'm currently set on, but that's subject to change as it's only the first day.

I have started creating boards on pinterest to load up with reference material. 

Final week of group project

This week I focused mainly on lighting and rendering of my shot. I also fixed the textures that were neglected, and fixed a couple of background models, e.g. the trees.